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Problem Solving, Abstraction & Design Using C++: International Edition

Problem Solving, Abstraction & Design Using C++: International Edition

          
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About the Book

Problem Solving, Abstraction, and Design Using C++ presents and reinforces basic principles of software engineering design and object-oriented programming concepts while introducing the C++ programming language. The hallmark feature of this book is the Software Development Method that is introduced in the first chapter and carried throughout in the case studies presented.

Table of Contents:
Chapter 1 -  Introduction to Computers, Problem Solving, and Programming 1.1 Overview of Computers 1.2 Computer Hardware   1.3 Computer Software   1.4 Processing a High-Level Language Program   1.5 The Software Development Method 1.6 Applying the Software Development Method   1.7 Professional Ethics for Computer Programmers Chapter Review Interview with Bjarne Stroustrup     Chapter 2 - Overview of C++ 2.1 C++ Language Elements 2.2 Reserved Words and Identifiers   2.3 Data Types and Declarations 2.4 Executable Statements 2.5 General Form of a C++ Program 2.6 Arithmetic Expressions   2.7 Interactive Mode, Batch Mode, and Data Files 2.8 Common Programming Errors Chapter Review Programming Projects   Interview with Josée Lajoie     Chapter 3 - Top-Down Design with Functions and Classes   3.1 Building Programs from Existing Information   3.2 Library Functions 3.3 Top-Down Design and Structure Charts 3.4 Functions without Arguments 3.5 Functions with Input Arguments   3.6 Scope of Names   3.7 Extending C++ through Classes: Using Class string   3.8 Common Programming Errors Chapter Review   Programming Projects Interview with Mark Hall     Chapter 4 - Selection Structures: if and switch Statements 4.1 Control Structures   4.2 Logical Expressions   4.3 Introduction to the if Control Statement   4.4 if Statements with Compound Alternatives   4.5 Decision Steps in Algorithms   4.6 Checking the Correctness of an Algorithm   4.7 Nested if Statements and Multiple-Alternative Decisions   4.8 The switch Control Statement 4.9 Common Programming Errors Chapter Review   Programming Projects   Chapter 5 - Repetition and Loop Statements   5.1 Counting Loops and the while Statement   5.2 Accumulating a Sum or Product in a Loop   5.3 The for Statement   5.4 Conditional Loops 5.5 Loop Design and Loop Patterns   5.6 The do-while Statement   5.7 Review of while, for, and do-while Loops   5.8 Nested Loops   5.9 Debugging and Testing Programs 5.10 Common Programming Errors Chapter Review Programming Projects   Interview with Mike Weisert   Chapter 6 - Modular Programming   6.1 Value and Reference Parameters   6.2 Functions with Output and Input Parameters    6.3 Stepwise Design with Functions   6.4 Using Objects with Functions    6.5 Debugging and Testing a Program System   6.6 Recursive Functions (Optional)   6.7 Common Programing Errors   Chapter Review   Programming Projects   Intervew with Robert Sebesta   Chapter 7 - Simple Data Types   7.1 Constants Revisited   7.2 Internal Representations of Numeric Data Types   7.3 Character Data and Functions   7.4 Type bool Data and Logical Expressions   7.5 Enumeration Types 7.6 Common Programming Errors   Chapter Review Programming Projects   Interview with Thomas Drake   Chapter 8 - Streams and Files   8.1 The Standard Input/Output Streams   8.2 External Files   8.3 Using External Files for Communication between Programs 8.4 More on Reading String Data   8.5 Input/Output Manipulators   8.6 Common Programming Errors   Chapter Review Programming Projects Interview with Anita Borg   Chapter 9 - Data Structures:Arrays and Structs   9.1 The Array Data Type   9.2 Sequential Access to Array Elements   9.3 Array Arguments   9.4 Reading Part of an Array   9.5 Searching and Sorting Arrays   9.6 Analyzing Algorithms: Big-O Notation   9.7 The Struct Data Type 9.8 Structs as Operands and Arguments   9.9 Strings as Arrays of Characters (Optional)   9.10 Common Programming Errors   Chapter Review Programming Projects   Chapter 10 - User-Defined Classes 10.1 Class Definition and Use   10.2 Class Implementation   10.3 Summary of Rules for Use of Classes and Objects 10.4 Classes as Operands and Arguments 10.5 A Fraction Class   10.6 A Circle Class 10.7 A Simple String Class 10.8 A Savings Account Class   10.9 Common Programming Errors   Chapter Review   Programming Projects Interview with Timothy Budd   Chapter 11 - Data Abstraction and Object-Oriented Design   11.1 Multidimensional Arrays 11.2 Array of Structs   11.3 Template Classes   11.4 The Indexed List Abstract Data Type   11.5 Implementing the Indexed List Class   11.6 Illustrating Object-Oriented Design   11.7 Operator Overloading and Friends 11.8 The vector Class 11.9 Common Programming Errors   Chapter Review   Programming Projects   Interview with John Lakos     Chapter 12 — Recursion 12.1 The Nature of Recursion   12.2 Tracing Recursive Functions   12.3 Recursive Mathematical Functions   12.4 Recursive Functions with Array Arguments   12.5 Problem Solving with Recursion   12.6 Common Programming Errors Chapter Review   Programming Projects Interview with Marshall Cline     Chapter 13 - Pointers and Dynamic Data Structures   13.1 Pointers and the new Operator   13.2 Manipulating the Heap   13.3 Linked Lists and the list Class   13.4 The Stack Abstract Data Type   13.5 The Queue Abstract Data Type 13.6 Binary Trees   13.7 Binary Search Tree Abstract Data Type   13.8 Efficiency of a Binary Search Tree   13.9 Common Programming Errors   Chapter Review   Programming Projects     Chapter 14 - Multiprocessing Using Processes and Threads 14.1 Multitasking   14.2 Processes   14.3 Interprocess Communications and Pipes   14.4 Threads   14.5 Common Programming Errors   Chapter Review   Programming Projects     Appendix A ASCII Character Set   Appendix B Reserved Words and Special Characters   Appendix C Selected C++ Library Facilities   Appendix D Operators   Appendix E A Brief Introduction to Inheritance and Polymorphism Answers to Odd-Numbered Questions   Index    


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Product Details
  • ISBN-13: 9780321488787
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Pearson
  • Edition: 5 Revised International ed
  • Language: English
  • Returnable: Y
  • Sub Title: International Edition
  • Width: 188 mm
  • ISBN-10: 0321488784
  • Publisher Date: 19 Oct 2006
  • Binding: Paperback
  • Height: 233 mm
  • No of Pages: 600
  • Spine Width: 32 mm
  • Weight: 1310 gr


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