Inside Java Workshop

Inside Java Workshop

          
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About the Book

85823-3 Inside Java WorkShop takes you on a working tour of the Java development environment from Sun Microsystems. Learn Java WorkShop basics: managing projects of any size, GUI building with a visual point and click interface, debugging multi-threaded programs, publishing applications on the Internet, and more. A comprehensive, insider's guide, Inside Java WorkShop covers the concepts and practical benefits of all the Java WorkShop tools: Project Manager, Portfolio Manager, Source Editor, Build Manager, Visual Java's GUI builder, Project Tester, Debugger, and Source Browser. It also includes advanced coverage of GUI building and debugging, and a summary of future developments and trends to watch. Reference appendixes make it the perfect single source of information. By the time you finish Inside Java WorkShop, you'll be able to visually assemble, test, debug, and publish portable Java applications. You will learn every tool in Java WorkShop including: *Project Manager. *Portfolio Manager. *Source Editor. *Build Manager. *Visual Java' GUI Builder. *Project Tester. *Debugger. *Source Browser.

Table of Contents:
Authors' Notes Preface PART I. JAVA WORKSHOP OVERVIEW. 1. The Java WorkShop Model. A Brief History of Software Development. The Java WorkShop Way. Of Tools. Of Tests. Applets and the Web. Security. Server. Projects. The Great Cycles: Edit-Compile and Edit-Compile-Debug. Using Visual Java. GUI Layout. GUI Behavior. GUI Design for Large Applications. Tips and Tricks. Starting Up Portfolios and Projects. Sharing Code by Means of the Source Editor and Projects. Organizing Projects by Means of Portfolios. Using Portfolios for Web Offerings. Doing Business. PART II. A WORKING TOUR OF JAVA WORKSHOP. 2. Java WorkShop Basics. Java WorkShop Tools. Java WorkShop Browser22. The Tool and Menu Bars. Browser Navigation Icons. Browser Header and URL Bar. Browser Preferences. Java WorkShop Messages. Java WorkShop Files and Directories. Printing. Compatible Products. Summary 3. Projects and Portfolios. What Is a Java WorkShop Project? How Projects Are Created. Types of Projects. Projects Within Projects. Including C and C++ Source Files in Projects. Operations on Projects. Organizing Projects. What Is a Portfolio? Operations on Portfolios. Doing More with Projects and Portfolios. Summary. 4. Putting Projects and Portfolios to Work. Getting Started with Java WorkShop. Java WorkShop Files and Directories. Class Paths. Creating a Portfolio. Creating an Applet Project. Creating a Package Project. Creating a Nested Project. Populating Portfolios with Projects. Moving Projects Between Portfolios. Importing Projects. Publishing Projects on the Web. Editing Project Attributes. Setting Attributes. Using the Run Tab to Include Applet Images. Renaming Projects. Listing or Changing the Source Files in a Project. Summary. 5. Editing Source Files About the Source Editor. Starting the Source Editor. Projects with Source Files. Projects with No Source Files. Editing Source Code. Basic File Operations. Basic Text Operations. Inserting Text. Deleting Text. Selecting Text. Operating on Selected Text. Searching and Replacing Text Strings. Editing the Chooser Source File. Building and Running the Chooser Project. Source Editor Extras. Setting How the Source Editor Is Used for Tools Display. Using Version Control. Reading the Status Display. Summary. 6. Building Projects. Building an Applet. Setting Build Options. Using the Build Manager. Building Projects or Building Files. Building the Greeting Project. Handling Build Errors. Stopping a Build in Progress. Running the Applet. Summary. 7. Building GUIs Building Your First GUI. Laying Out the GUI Components. Generating Source Code. Building and Running the Project. Importing Visual Java Projects. GUI Building Basics. GUI Components in Visual Java. Containers in Visual Java. Layout Managers in Visual Java. Groups and Shadows. Using Custom Components in Visual Java. Files Created by the GUI Builder. The Visual Menu and Tool Bar. GUI Attribute Editor. More Attribute Editing. Additional Attribute Editor Features. Summary. 8. Running Projects. Running an Applet Project. Editing the HTML Run Page. Running Other Project Types. Running Visual Java Projects. Changing Run Attributes. Changing Applet Arguments. Setting and Changing Parameters. Summary. 9. Browsing Source Files. Browsing the Class Hierarchy. Java API Documentation. Doing More with Your Own API Documentation. Searching for Strings. Summary. 10. Debugging Projects Setting Debug Attributes. Building in Debug Model. Starting A Debugging Session. Quitting a Debugging Session. Using the Debugger. Updating Debugger Information. Summary. PART III. JAVA WORKSHOP: ADVANCED TOPICS. 11. Doing More with the Debugger. . Debugging an Applet Project. Looking at What Threads Do. Debugging the Applet. Viewing Threads and Call Stacks. Setting and Removing Breakpoints. Evaluating Variables with the Threads/Stack Tab. Viewing Source. Evaluating Variables with the Variables Tab. Tips for Using the Debugger. Summary. 12. Doing More with the GUI Builder Building a GUI: An Extended Example. Creating the Rolo Project. Laying Out The Rolo Project. Editing the GUI Component Attributes. Previewing the GUI. Adding Callbacks Interactively. Building and Running the Rolo Project. Using the Rolo Project Example from the CD-ROM. Creating Menus. Editing Operations for Menu Items. Programming with Groups and Shadows. Visual Java Class Hierarchy. Using the Visual Java API. Rules for Writing Groups and Shadows. Visual Java Runtime Classes. Running Visual Java Applets in Netscape Navigator. Adding Custom Components and Windows. Importing Custom Components. Putting Your Component on the Menu. Putting Your Component on the Palette. Adding Custom Windows. GUI Building Tips. Using Groups to Better Advantage. Reloading and Editing Code in the Operations Editor. Choosing Operations. Class Dependencies. Summary. Part IV. WHAT NEXT? 13. Watching Java Developments The Java Platform. Java APIs. Just in Time Compilers. Java Resources. Java WorkShop. Inside Java WorkShop. The Java Language and APIs. Just in Time Compiler Technology. Java Applets and News. Hypertext Markup Language (HTML). Further Reading. Part V. APPENDIXES. Appendix A. Keyboard Shortcuts. Browser Keyboard Accelerators. Appendix B. GUI Component Attributes. Attributes Common to Most Components. Special Attributes. Visual Java Containers. Visual Java Components. Custom Components and their Attributes. Differences in GUI Actions at Runtime. Appendix C. Java WorkShop Questions and Answers. Managing Projects. How can I see what source files are in a project? How do I build a project with multiple packages? How do I know if there are projects within projects? How do I let Java WorkShop know that I have moved project files to a new directory? Editing Source Files. How do I edit multiple source files with the Source Editor? Running Applets. What's required to run the applets that I created in Java WorkShop in Netscape Navigator? Building GUIs. How do I get the values from a List? How do I access items in a Multiple Column List? How do I access Applet methods from a group class created in Visual Java? Working in the Java WorkShop Environment. How can I copy and paste text between Java WorkShop and other tools? How can I control where the .jws directory is created? What if I installed earlier releases of Java WorkShop? How can I print online help pages? Appendix D. Code Listings. Chooser.java. Greeting.java. FirstGUI.gui. FirstGUI.java. FirstGUIMain.java. FirstGUIRoot.java. TumbleItem.java. Rolo.gui. Rolo.java. RoloMain.java. RoloOps.java. RoloRoot.java. MULTIC.java. Index


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Product Details
  • ISBN-13: 9780138582340
  • Publisher: Pearson Education (US)
  • Publisher Imprint: Prentice Hall
  • Height: 234 mm
  • No of Pages: 304
  • Weight: 611 gr
  • ISBN-10: 0138582343
  • Publisher Date: 06 Jun 1997
  • Binding: SA
  • Language: English
  • Spine Width: 21 mm
  • Width: 177 mm


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